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This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. View Control Mapping: You can view a map of controls during play. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill. Practice Area: You can practice freely without opponents or time pressures. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 2 accessibility features for Getting Started in BattleBit Remastered which deal with what support is offered to get started with the game. SensitivityĪdjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are. Vibration Optional: Controller vibration not used in the game or you can disable it. Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action. This is in addition to the movement stick/button which is not considered a hold for this purpose. Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. Specific button operation required to play This enables you to match your instinctive orientation when looking. Invert X/Y Axis: Can invert the direction required to control looking and aiming. Remap Mouse Wheel: Can remap the mouse wheel to control aspects of the game when you move it up/down, on systems that support these controls.
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Remap Extra Mouse Buttons: Can remap additional buttons on mice that provide more than the two standard buttons, on systems that support these controls. Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls. Remap Sticks: Can remap the stick controls to controller buttons for easier access of direction controls. Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game. Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play. Remap ControlsĬan customise the controls for the game as follows:
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Mouse and Controller: Can play with mouse and controller simultaneously. Mouse and Keys: Can play with mouse and multiple keys. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. We've documented 14 accessibility features for Controls in BattleBit Remastered which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. With lots of different classes to pick from, and a varied selection of weapons, character customisation, and game maps, it offers an experience similar to the Battlefield games, but with less graphic violence and realism, making it suitable for a wider audience. The simple visuals and fragility of architecture result in opportunities to launch surprise attacks, and require you to quickly change your strategies on the fly. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.BattleBit Remastered is a multiplayer shooting game where teams of over 100 players compete in environments where almost everything is destructible. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. We've documented 30 accessibility features for BattleBit Remastered in the Controls, Getting Started, Reading, Navigation, Visual, Audio and Communication areas to aid enjoyment of the game for different players.
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